Some examples of what was made using the plugin
For our project Guano, I had to implement, document and make tools using Voxel Plugin, to allow the Level Designers to make islands and caverns freely.
What I did in the project with the plugin:
- Implementing Voxel Plugin 2.0
- Making Landmass and Foliage Brushes
- Making Sculpting tools to modify the voxel landscape
- Optimizing the Plugin in the project
- Documenting all the tools and making Quick Use Guides
The voxel materials and some of the optimization was made by Jakob Bouchard
Voxel Brushes
Sculpting Tools
Documentation
Quick Guide:
- Quick and Simplified explanations of the basic elements
- Tutorials on how to use the tools
- Known bugs and current issues
Voxel Plugin Documentation
When i started working with the plugin, the official documentation was very incomplete and almost non-existant. So as i was working, i started making a internal documentation on the plugin for the team to use
- Detailed documentation on the plugin
- Lexicon of terms
- Explanations of Nodes
- Breakdown of Graph Design and Graph Flow
- More useful info to understand how it works

















